Release notes
This page provides the release notes for the Interactive Live Streaming 4.x.
Video SDK
If your target platform is Android 12 or higher, add the android.permission.BLUETOOTH_CONNECT
permission to the AndroidManifest.xml
file of the Android project to enable the Bluetooth function of the Android system.
v4.1.1
v4.1.1 was released on February 8, 2023.
Compatibility changes
As of this release, the SDK optimizes the video encoder algorithm and upgrades the default video encoding resolution from 640 × 360 to 960 × 540 to accommodate improvements in device performance and network bandwidth, providing users with a full-link HD experience in various audio and video interaction scenarios.
Call the setVideoEncoderConfiguration
method to set the expected video encoding resolution in the video encoding parameters configuration.
New features
1. Instant frame rendering
This release adds the enableInstantMediaRendering
method to enable instant rendering mode for audio and video frames, which can speed up the first video or audio frame rendering after the user joins the channel.
2. Video rendering tracing
This release adds the startMediaRenderingTracing
and startMediaRenderingTracingEx
methods. The SDK starts tracing the rendering status of the video frames in the channel from the moment this method is called and reports information about the event through the onVideoRenderingTracingResult
callback.
Agora recommends that you use this method in conjunction with the UI settings, such as buttons and sliders, in your app. For example, call this method when the user clicks Join Channel and then get the indicators in the video frame rendering process through the onVideoRenderingTracingResult
callback.
This enables developers to optimize the indicators and improve the user experience.
Improvements
1. Video frame observer
As of this release, the SDK optimizes the onRenderVideoFrame
callback, and the meaning of the return value is different depending on the video processing mode:
- When the video processing mode is
PROCESS_MODE_READ_ONLY
, the return value is reserved for future use. - When the video processing mode is
PROCESS_MODE_READ_WRITE
, the SDK receives the video frame when the return value istrue
. The video frame is discarded when the return value isfalse
.
2. Super resolution
This release improves the performance of super resolution. To optimize the usability of super resolution, this
release removes enableRemoteSuperResolution
. Super resolution is now included in the online strategies of video quality enhancement which does not require extra configuration.
Issues fixed
This release fixes the following issues:
- Playing audio files with a sample rate of 48 kHz failed.
- Crashes occurred after users set the video resolution as 3840 × 2160 and started CDN streaming on Xiaomi Redmi 9A devices.
- In real-time chorus scenarios, remote users heard noises and echoes when an OPPO R11 device joined the channel in loudspeaker mode.
- When the playback of the local music finished, the
onAudioMixingFinished
callback was not properly triggered. - When using a video frame observer, the first video frame was occasionally missed on the receiver's end.
- When sharing screens in scenarios involving multiple channels, remote users occasionally saw black screens.
- Switching to the rear camera with the virtual background enabled occasionally caused the background to be inverted.
- When there were multiple video streams in a channel, calling some video enhancement APIs occasionally failed.
API changes
Added
enableInstantMediaRendering
startMediaRenderingTracing
startMediaRenderingTracingEx
onVideoRenderingTracingResult
MEDIA_RENDER_TRACE_EVENT
VideoRenderingTracingInfo
Deleted
enableRemoteSuperResolution
superResolutionType
inRemoteVideoStats
v4.1.0
v4.1.0 was released on December 15, 2022.
New features
1. Headphone equalization effect
This release adds the setHeadphoneEQParameters
method, which is used to adjust the low- and high-frequency parameters of the headphone EQ. This is mainly useful in spatial audio scenarios. If you cannot achieve the expected headphone EQ effect after calling setHeadphoneEQPreset
, you can call setHeadphoneEQParameters
to adjust the EQ.
2. Encoded video frame observer
This release adds the setRemoteVideoSubscriptionOptions
and setRemoteVideoSubscriptionOptionsEx
methods. When you call the registerVideoEncodedFrameObserver
method to register a video frame observer for the encoded video frames, the SDK subscribes to the encoded video frames by default. If you want to change the subscription options, you can call these new methods to set them.
For more information about registering video observers and subscription options, see the API reference.
3. MPUDP (MultiPath UDP) (Beta)
As of this release, the SDK supports MPUDP protocol, which enables you to connect and use multiple paths to maximize the use of channel resources based on the UDP protocol. You can use different physical NICs on both mobile and desktop and aggregate them to effectively combat network jitter and improve transmission quality.
To enable this feature, contact support@agora.io.
4. Camera capture options
This release adds the followEncodeDimensionRatio
member in CameraCapturerConfiguration
, which enables you to set whether to follow the video aspect ratio already set in setVideoEncoderConfiguration
when capturing video with the camera.
5. Multi-channel management
This release adds a series of multi-channel related methods that you can call to manage audio and video streams in multi-channel scenarios.
- The
muteLocalAudioStreamEx
andmuteLocalVideoStreamEx
methods are used to cancel or resume publishing a local audio or video stream, respectively. - The
muteAllRemoteAudioStreamsEx
andmuteAllRemoteVideoStreamsEx
are used to cancel or resume the subscription of all remote users to audio or video streams, respectively. - The
startRtmpStreamWithoutTranscodingEx
,startRtmpStreamWithTranscodingEx
,updateRtmpTranscodingEx
, andstopRtmpStreamEx
methods are used to implement Media Push in multi-channel scenarios. - The
startChannelMediaRelayEx
,updateChannelMediaRelayEx
,pauseAllChannelMediaRelayEx
,resumeAllChannelMediaRelayEx
, andstopChannelMediaRelayEx
methods are used to relay media streams across channels in multi-channel scenarios. - Adds the
leaveChannelEx
[2/2] method. Compared with theleaveChannelEx
[1/2] method, a newoptions
parameter is added, which is used to choose whether to stop recording with the microphone when leaving a channel in a multi-channel scenario.
6. Video encoding preferences
In general scenarios, the default video encoding configuration meets most requirements. For certain specific scenarios, this release adds the advanceOptions
member in VideoEncoderConfiguration
for advanced settings of video encoding properties:
compressionPreference
: The compression preferences for video encoding, which is used to select low-latency or high-quality video preferences.encodingPreference
: The video encoder preference, which is used to select adaptive preference, software encoder preference, or hardware encoder video preferences.
7. Client role switching
In order to enable users to know whether the switched user role is low-latency or ultra-low-latency, this release adds the newRoleOptions
parameter to the onClientRoleChanged
callback. The value of this parameter is as follows:
AUDIENCE_LATENCY_LEVEL_LOW_LATENCY
(1): Low latency.AUDIENCE_LATENCY_LEVEL_ULTRA_LOW_LATENCY
(2): Ultra-low latency.
8. Brand-new AI Noise Suppression
The SDK supports a new version of Noise Suppression (in comparison to the basic Noise Suppression in v3.7.x). The new AI Noise Suppression has better vocal fidelity, cleaner noise suppression, and adds a dereverberation option. To enable this feature, contact support@agora.io.
9. Spatial audio effect
This release adds the following features applicable to spatial audio effect scenarios, which can effectively enhance the user's sense of presence experience in virtual interactive scenarios.
- Sound insulation area: You can set a sound insulation area and sound attenuation parameter by calling
setZones
. When the sound source (which can be a user or the media player) and the listener belong to the inside and outside of the sound insulation area, the listner experiences an attenuation effect similar to that of the sound in the real environment when it encounters a building partition. You can also set the sound attenuation parameter for the media player and the user, respectively, by callingsetPlayerAttenuation
andsetRemoteAudioAttenuation
, and specify whether to use that setting to force an override of the sound attenuation paramter insetZones
. - Doppler sound: You can enable Doppler sound by setting the
enable_doppler
parameter inSpatialAudioParams
, and the receiver experiences noticeable tonal changes in the event of a high-speed relative displacement between the source source and receiver (such as in a racing game scenario). - Headphone equalizer: You can use a preset headphone equalization effect by calling the
setHeadphoneEQPreset
method to improve the hearing of the headphones.
Improvements
1. Bluetooth permissions
To simplify integration, as of this release, you can use the SDK to enable Android users to use Bluetooth normally without adding the BLUETOOTH_CONNECT
permission.
2. CDN streaming
To improve user experience during CDN streaming, when your camera does not support the video resolution you set when streaming, the SDK automatically adjusts the resolution to the closest value that is supported by your camera and has the same aspect ratio as the original video resolution you set. The actual video resolution used by the SDK for streaming can be obtained through the onDirectCdnStreamingStats
callback.
3. Relaying media streams across channels
This release optimizes the updateChannelMediaRelay
method as follows:
- Before v4.1.0: If the target channel update fails due to internal reasons in the server, the SDK returns the error code
RELAY_EVENT_PACKET_UPDATE_DEST_CHANNEL_REFUSED
(8), and you need to call theupdateChannelMediaRelay
method again. - v4.1.0 and later: If the target channel update fails due to internal server reasons, the SDK retries the update until the target channel update is successful.
4. Reconstructed AIAEC algorithm
This release reconstructs the AEC algorithm based on the AI method. Compared with the traditional AEC algorithm, the new algorithm can preserve the complete, clear, and smooth near-end vocals under poor echo-to-signal conditions, significantly improving the system's echo cancellation and dual-talk performance. This gives users a more comfortable call and live-broadcast experience. AIAEC is suitable for conference calls, chats, karaoke, and other scenarios.
5. Virtual background
This release optimizes the virtual background algorithm. Improvements include the following:
- The boundaries of virtual backgrounds are handled in a more nuanced way and image matting is is now extremely thin.
- The stability of the virtual background is improved whether the portrait is still or moving, effectively eliminating the problem of background flickering and exceeding the range of the picture.
- More application scenarios are now supported, and a user obtains a good virtual background effect day or night, indoors or out.
- A larger variety of postures are now recognized, when half the body is motionless, the body is shaking, the hands are swinging, or there is fine finger movement. This helps to achieve a good virtual background effect in conjunction with many different gestures.
Other improvements
This release includes the following additional improvements:
- Reduces the latency when pushing external audio sources.
- Improves the performance of echo cancellation when using the
AUDIO_SCENARIO_MEETING
scenario. - Improves the smoothness of SDK video rendering.
- Enhances the ability to identify different network protocol stacks and improves the SDK's access capabilities in multiple-operator network scenarios.
Issues fixed
This release fixed the following issues:
- Audience members heard buzzing noises when the host switched between speakers and earphones during live streaming.
- The call
getExtensionProperty
failed and returned an empty string. - When entering a live streaming room that has been played for a long time as an audience, the time for the first frame to be rendered was shortened.
API changes
Added
-
setHeadphoneEQParameters
-
setRemoteVideoSubscriptionOptions
-
setRemoteVideoSubscriptionOptionsEx
-
VideoSubscriptionOptions
-
leaveChannelEx
[2/2] -
muteLocalAudioStreamEx
-
muteLocalVideoStreamEx
-
muteAllRemoteAudioStreamsEx
-
muteAllRemoteVideoStreamsEx
-
startRtmpStreamWithoutTranscodingEx
-
startRtmpStreamWithTranscodingEx
-
updateRtmpTranscodingEx
-
stopRtmpStreamEx
-
startChannelMediaRelayEx
-
updateChannelMediaRelayEx
-
pauseAllChannelMediaRelayEx
-
resumeAllChannelMediaRelayEx
-
stopChannelMediaRelayEx
-
followEncodeDimensionRatio
inCameraCapturerConfiguration
-
hwEncoderAccelerating
inLocalVideoStats
-
advanceOptions
inVideoEncoderConfiguration
-
newRoleOptions
inonClientRoleChanged
-
adjustUserPlaybackSignalVolumeEx
s
Deprecated
onApiCallExecuted
. Use the callbacks triggered by specific methods instead.
Deleted
- Removes deprecated member parameters
backgroundImage
andwatermark
inLiveTranscoding
class. - Removes
RELAY_EVENT_PACKET_UPDATE_DEST_CHANNEL_REFUSED
(8) inonChannelMediaRelayEvent
callback.
v4.0.1
v4.0.1 was released on September 29, 2022.
Compatibility changes
This release deletes the sourceType
parameter in enableDualStreamMode
[3/3] and enableDualStreamModeEx
, and the enableDualStreamMode
[2/3] method, because the SDK supports enabling dual-stream mode for various video sources captured by custom capture or SDK, you don't need to specify the video source type any more.
New features
1. In-ear monitoring
This release adds getEarMonitoringAudioParams
callback to set the audio data format of the in-ear monitoring. You can use your own audio effect processing module to pre-process the audio frame data of the in-ear monitoring to implement custom audio effects. After calling registerAudioFrameObserver
to register the audio observer, set the audio data format in the return value of the getEarMonitoringAudioParams
callback. The SDK calculates the sampling interval based on the return value of the callback, and triggers the onEarMonitoringAudioFrame
callback based on the sampling interval.
2. Audio capture device test
This release adds support for testing local audio capture devices before joining channel. You can call startRecordingDeviceTest
to start the audio capture device test. After the test is complete, call the stopPlaybackDeviceTest
method to stop the audio capture device test.
3. Local network connection types
To make it easier for users to know the connection type of the local network at any stage, this release adds the getNetworkType
method. You can use this method to get the type of network connection in use, including UNKNOWN, DISCONNECTED, LAN, WIFI, 2G, 3G, 4G, 5G. When the local network connection type changes, the SDK triggers the onNetworkTypeChanged
callback to report the current network connection type.
4. Audio stream filter
This release introduces filtering audio streams based on volume. Once this function is enabled, the Agora server ranks all audio streams by volume and transports 3 audio streams with the highest volumes to the receivers by default. The number of audio streams to be transported can be adjusted; you can contact support@agora.io to adjust this number according to your scenarios.
Meanwhile, Agora supports publishers to choose whether or not the audio streams being published are to be filtered based on volume. Streams that are not filtered will bypass this filter mechanism and transported directly to the receivers. In scenarios where there are a number of publishers, enabling this function helps reducing the bandwidth and device system pressure for the receivers.
To enable this function, contact support@agora.io.
5. Dual-stream mode
This release optimizes the dual-stream mode, you can call enableDualStreamMode
and enableDualStreamModeEx
before and after joining a channel.
The implementation of subscribing low-quality video stream is expanded. The SDK enables the low-quality video stream auto mode on the sender by default (the SDK does not send low-quality video streams), you can follow these steps to enable sending low-quality video streams:
- The host at the receiving end calls
setRemoteVideoStreamType
orsetRemoteDefaultVideoStreamType
to initiate a low-quality video stream request. - After receiving the application, the sender automatically switches to sending low-quality video stream mode.
If you want to modify the default behavior above, you can call setDualStreamMode
[1/2] or setDualStreamMode
[2/2] and set the mode
parameter to DISABLE_SIMULCAST_STREAM
(always do not send low-quality video streams) or ENABLE_SIMULCAST_STREAM
(always send low-quality video streams).
Improvements
1. Video information change callback
This release optimizes the trigger logic of onVideoSizeChanged
, which can also be triggered and report the local video size change when startPreview
is called separately.
Issues fixed
This release fixed the following issues.
- When calling
setVideoEncoderConfigurationEx
in the channel to increase the resolution of the video, it occasionally failed. - In online meeting scenarios, the local user and the remote user might not hear each other after the local user is interrupted by a call.
- After calling
setCloudProxy
to set the cloud proxy, callingjoinChannelEx
to join multiple channels failed. - When using the Agora media player to play videos, after you play and pause the video, and then call the seek method to specify a new position for playback, the video image might remain unchanged; if you call the resume method to resume playback, the video might be played in a speed faster than the original one.
API changes
Added
getEarMonitoringAudioParams
startRecordingDeviceTest
stopRecordingDeviceTest
getNetworkType
isAudioFilterable
in theChannelMediaOptions
setDualStreamMode
[1/2]setDualStreamMode
[2/2]setDualStreamModeEx
SIMULCAST_STREAM_MODE
setZones
setPlayerAttenuation
setRemoteAudioAttenuation
muteRemoteAudioStream
SpatialAudioParams
setHeadphoneEQPreset
HEADPHONE_EQUALIZER_PRESET
Modified
-
enableDualStreamMode
[1/3] -
enableDualStreamMode
[3/3] -
enableDualStreamModeEx
Deprecated
startEchoTest
[2/3]
Deleted
enableDualStreamMode
[2/3]
v4.0.0
v4.0.0 was released on September 15, 2022.
Compatibility changes
1. Integration change
This release has optimized the implementation of some features, resulting in incompatibility with v3.7.x. The following are the main features with compatibility changes:
- Multiple channel
- Media stream publishing control
- Custom video capture and rendering (Media IO)
- Warning codes
After upgrading the SDK, you need to update the code in your app according to your business scenarios. For details, see Migrate from v3.7.x to v4.0.0.
2. Callback exception handling
To facilitate troubleshooting, as of this release, the SDK no longer catches exceptions that are thrown by your own code implementation when triggering callbacks in the IRtcEngineEventHandler
class. You need to catch and handle the exceptions yourself; otherwise, it can cause a crash.
New features
1. Multiple media tracks
This release supports one RtcEngine
instance to collect multiple audio and video sources at the same time and publish them to the remote users by setting RtcEngineEx
and ChannelMediaOptions.
After calling joinChannel
to join the first channel, call joinChannelEx
multiple times to join multiple channels, and publish the specified stream to different channels through different user ID (localUid
) and ChannelMediaOptions
settings.
Besides, this release adds createCustomVideoTrack
method to implement video custom capture. You can refer to the following steps to publish multiple custom captured videos in the channel:
- Create a custom video track: Call this method to create a video track, and get the video track ID.
- Set the custom video track to be published in the channel: In each channel's
ChannelMediaOptions
, set thecustomVideoTrackId
parameter to the ID of the video track you want to publish, and setpublishCustomVideoTrack
totrue
. - Pushing an external video source: Call
pushVideoFrame
, and specifyvideoTrackId
as the ID of the custom video track in step 2 in order to publish the corresponding custom video source in multiple channels.
You can also experience the following features with the multi-channel capability:
- Publish multiple sets of audio and video streams to the remote users through different user IDs (
uid
). - Mix multiple audio streams and publish to the remote users through a user ID (
uid
). - Combine multiple video streams and publish them to the remote users through a user ID (
uid
).
2. Ultra HD resolution (Beta)
In order to improve the interactive video experience, the SDK optimizes the whole process of video capture, encoding, decoding and rendering, and now supports 4K resolution. The improved FEC (Forward Error Correction) algorithm enables adaptive switches according to the frame rate and number of video frame packets, which further reduces the video stuttering rate in 4K scenes.
Additionally, you can set the encoding resolution to 4K (3840 × 2160) and the frame rate to 60 fps when calling setVideoEncoderConfiguration
. The SDK supports automatic fallback to the appropriate resolution and frame rate if your device does not support 4K.
This feature has certain requirements with regards to device performance and network bandwidth, and the supported upstream and downstream frame rates vary on different platforms. To enable this feature, contact support@agora.io.
3. Agora media player
To make it easier for users to integrate the Agora SDK and reduce the SDK's package size, this release introduces the Agora media player. After calling the createMediaPlayer
method to create a media player object, you can then call the methods in the IMediaPlayer
class to experience a series of functions, such as playing local and online media files, preloading a media file, changing the CDN route for playing according to your network conditions, or sharing the audio and video streams being played with remote users.
4. Ultra-high audio quality
To make the audio clearer and restore more details, this release adds the ULTRA_HIGH_QUALITY_VOICE
enumeration. In scenarios that mainly feature the human voice, such as chat or singing, you can call setVoiceBeautifierPreset
and use this enumeration to experience ultra-high audio quality.
5. Spatial audio
This feature is in experimental status. To enable this feature, contact support@agora.io. Contact technical support if needed.
You can set the spatial audio for the remote user as following:
- Local Cartesian Coordinate System Calculation: This solution uses the
ILocalSpatialAudioEngine
class to implement spatial audio by calculating the spatial coordinates of the remote user. You need to callupdateSelfPosition
andupdateRemotePosition
to update the spatial coordinates of the local and remote users, respectively, so that the local user can hear the spatial audio effect of the remote user.
You can also set the spatial audio for the media player as following:
- Local Cartesian Coordinate System Calculation: This solution uses the
ILocalSpatialAudioEngine
class to implement spatial audio. You need to callupdateSelfPosition
andupdatePlayerPositionInfo
to update the spatial coordinates of the local user and media player, respectively, so that the local user can hear the spatial audio effect of media player.
6. Real-time chorus
This release gives real-time chorus the following abilities:
- Two or more choruses are supported.
- Each singer is independent of each other. If one singer fails or quits the chorus, the other singers can continue to sing.
- Very low latency experience. Each singer can hear each other in real time, and the audience can also hear each singer in real time.
This release adds the AUDIO_SCENARIO_CHORUS
enumeration. With this enumeration, users can experience ultra-low latency in real-time chorus when the network conditions are good.
7. Extensions from the Agora extensions marketplace
In order to enhance the real-time audio and video interactive activities based on the Agora SDK, this release supports the one-stop solution for the extensions from the Agora extensions marketplace:
- Easy to integrate: The integration of modular functions can be achieved simply by calling an API, and the integration efficiency is improved by nearly 95%.
- Extensibility design: The modular and extensible SDK design style endows the Agora SDK with good extensibility, which enables developers to quickly build real-time interactive apps based on the Agora extensions marketplace ecosystem.
- Build an ecosystem: A community of real-time audio and video apps has developed that can accommodate a wide range of developers, offering a variety of extension combinations. After integrating the extensions, developers can build richer real-time interactive functions. For details, see Use an Extension.
- Become a vendor: Vendors can integrate their products with Agora SDK in the form of extensions, display and publish them in the Agora extensions marketplace, and build a real-time interactive ecosystem for developers together with Agora. For details on how to develop and publish extensions, see Become a Vendor.
8. Enhanced channel management
To meet the channel management requirements of various business scenarios, this release adds the following functions to the ChannelMediaOptions
structure:
- Sets or switches the publishing of multiple audio and video sources.
- Sets or switches channel profile and user role.
- Sets or switches the stream type of the subscribed video.
- Controls audio publishing delay.
Set ChannelMediaOptions
when calling joinChannel
or joinChannelEx
to specify the publishing and subscription behavior of a media stream, for example, whether to publish video streams captured by cameras or screen sharing, and whether to subscribe to the audio and video streams of remote users. After joining the channel, call updateChannelMediaOptions
to update the settings in ChannelMediaOptions
at any time, for example, to switch the published audio and video sources.
9. Screen sharing
This release optimizes the screen sharing function. You can enable this function in the following ways.
- Call the
startScreenCapture
method before joining a channel, and then calljoinChannel
[2/2] to join a channel and setpublishScreenCaptureVideo
astrue
. - Call the
startScreenCapture
method after joining a channel, and then callupdateChannelMediaOptions
to setpublishScreenCaptureVideo
astrue
.
10. Subscription allowlists and blocklists
This release introduces subscription allowlists and blocklists for remote audio and video streams. You can add a user ID that you want to subscribe to in your allowlist, or add a user ID for the streams you do not wish to see to your blocklists. You can experience this feature through the following APIs, and in scenarios that involve multiple channels, you can call the following methods in the RtcEngineEx
interface:
setSubscribeAudioBlacklist
:Set the audio subscription blocklist.setSubscribeAudioWhitelist
:Set the audio subscription allowlist.setSubscribeVideoBlacklist
:Set the video subscription blocklist.setSubscribeVideoWhitelist
:Set the video subscription allowlist.
If a user is added in a blocklist and a allowlist at the same time, only the blocklist takes effect.
11. Set audio scenarios
To make it easier to change audio scenarios, this release adds the setAudioScenario
method. For example, if you want to change the audio scenario from AUDIO_SCENARIO_DEFAULT
to AUDIO_SCENARIO_GAME_STREAMING
when you are in a channel, you can call this method.
Improvements
1. Fast channel switching
This release can achieve the same switching speed as switchChannel
in v3.7.x through the leaveChannel
and joinChannel
methods so that you don't need to take the time to call the switchChannel
method.
2. Push external video frames
This releases supports pushing video frames in I422 format. You can call the pushExternalVideoFrame
[1/2] method to push such video frames to the SDK.
3. Voice pitch of the local user
This release adds voicePitch
in AudioVolumeInfo
of onAudioVolumeIndication
. You can use voicePitch
to get the local user's voice pitch and perform business functions such as rating for singing.
4. Device permission management
This release adds the onPermissionError
method, which is automatically reported when the audio capture device or camera does not obtain the appropriate permission. You can enable the corresponding device permission according to the prompt of the callback.
5. Video preview
This release improves the implementation logic of startPreview
. You can call the startPreview
method to enable video preview at any time.
6. Video types of subscription
You can call the setRemoteDefaultVideoStreamType
method to choose the video stream type when subscribing to streams.
Notifications
2022.10
- After you enable Notifications, your server receives the events that you subscribe to in the form of HTTPS requests.
- To improve communication security between the Notifications and your server, Agora SD-RTN™ uses signatures for identity verification.
- As of this release, you can use Notifications in conjunction with this product.